we’re the same
[Comic] Baraduke 2 promotional mini-manga

Here’s another scanlation for a short, obscure video game comic! This time it’s for Namco’s arcade space shooter Bakutotsu Kijuutei: Baraduke 2.
The original Baraduke was released in 1985, and its premise of a spacesuit-clad action hero who is revealed to be a woman predates Nintendo’s Metroid by a year. That hero, Kissy aka Toby Masuyo, does not appear in Baraduke 2 (although the UGSF timeline published later retcons that she did); instead the player 2 character Takky—named for designer Yukio Takahashi—graduates to player 1 status in the sequel, and she is accompanied by new character Hommy. This isn’t super relevant to this manga, but I thought I’d give you the background because the identity of the main character is left ambiguous in the text.
Anyway, this manga was published in Namco’s official PR magazine NG: Namco Community Magazine, in the September 1988 issue, to promote the release of the game. The credits for that issue list Jun’ichi Ishikura as illustrator, which I think means he drew the comic, and I have assumed that he also wrote it. His other works include a Bomberman gamebook and a series of instructional manga.
The manga is brief at 4 pages, acting as a prologue and setting up the context for the game’s events. Dialogue is sparse, leaving space for some cool, dramatic action panels. It’s intended to be read in standard Japanese right-to-left format. I’ve left sound effects intact in the art, with captions for approximate equivalents.
Share and enjoy!
My friend asked me to make an image hold on.
Check out this fuckin shit

courtesy of https://www.youtube.com/channel/UCcScLpTD_7A_8UdMYnW7uyg, who doesn’t have his own tumblr for whatever reason lol

Today’s “"Doodle”“… well.. I was attempting to draw just a simple doodle but it was looking great so I decided to give it a little more details~~
Also… I am so addicted to Xenoblade right now!! UNGH! It’s such an AMAZING game! Next time I’ll draw a kitty-cat people character!
[Review] Bucky O’Hare (NES)

For game club my friend Laureline picked out this Konami game. It’s a jump and shoot with a cartoony sci-fi animals license and a cult following. I found it very difficult!
The ‘Super Donkey’ concept prototype which was unearthed with the #NintendoLeaks features a limbless pilot who can fly around. Additionally versions of him as Mario also exist!
anyone know what tools are being used for the datamining?

